My initial reactions to Ghost in the Shell:
GITS is a film that I came to this class being familiar with. In addition, I’m somewhat familiar with the transhumanist themes among others present in it. Upon this second viewing of the film two particular subjects stood out the strongest to me: gender roles and the immortality of information or knowledge.
Throughout the entire film the viewer is exposed to imagery containing Motoko Kusanagi’s “naked” body – her thermo-optic camouflage has a special transparent suit. We see that, although she has a feminine body structure and breasts, Motoko has no genitalia – suggesting that she may also have no sexuality. One of my close friends, also a fan of the Ghost in the Shell: Stand Alone Complex series, argued that it was simply due to making the film accessible. He thought that, if genitalia were present in the film, it would have never received a large audience due to a mature rating. I remain convinced that it was a decisive move made with narrative intent - in the English major we are taught to approach books and movies as though every detail has a purpose. I thought that her gender identity was an interesting aspect of the narrative because it plays absolutely no important role in the film until the very end. At the end of the film, of course, Project 2501 or The Puppet Master is seeking a partner with whom “he” can use to propagate his “code” of sorts. He’s essentially searching for a digital mate. During the exchange of dialog, Motoko states that she feels that she is getting the short end of the stick in the deal but never mentions why.
I see it as there being two possible explanations for her feelings:
One: Acting as the “birther” lends her the maternal role.
Two: Joining with him would make her “life” a lot more complicated.
I would be interested in hearing some other opinions.
I would be interested in hearing some other opinions.
In GITS we encounter a couple different forms of transcendence. The basic form that is common in the film’s universe is a “ghost.” This is the remaining personality traits or information and knowledge from someone’s biological lifetime that exists in their cyborg body. Motoko is a ghost – as are many other people in Section 9. The second and more complex form of transcendence (or maybe simpler if you consider the resources consumed – maybe “abstract” is a better word than “complex”) is The Puppet Master and his means of self-replicating. He remains the same entity – growing, changing, and seemingly thinking – but he can’t reproduce in a way that promotes diversification. Earlier on in the film, Motoko tells her partner that “specialization leads to stagnation.” This philosophy fits perfectly with The Puppet Master’s motivation for reproducing in a way that mixes his code with that of another entity or ghost. There is some foreshadowing about TPM’s motives part-way through the film. The foreign affairs officers from Section 6 mention, after securing The Puppet Master’s shell, that maybe “he” was searching for someone he had a fancy for but, ultimately, write the idea off as being nonsense.
He looks a bit Christ-like in this shot, doesn't he?
In Akira we saw large overarching themes of death, rebirth, and immortality. I think that this is a big focus for serious writers of anime and manga because of the effects that Buddhism, Taoism, and spiritualist beliefs had throughout history on the Eastern world. In Akira we saw a spiritual or supernatural force acting to preserve the minds or wills of certain characters in the film, namely Tetsuo and Akira. In the context of posthumanism or transhumanism (I’m not entirely sure which one is appropriate for either one of these films) there needs to be something responsible for the advancement that permits the transcendence beyond death. That "something," being a development of technological or spiritual nature, is what makes these films works of Science Fiction. In contrast to Akira, Ghost in the Shell uses the fusing of human consciousness and technology as that medium. This is the mechanism upon which the entire narrative of the films operate. Those are my thoughts (thus far) on the two major subjects of “transcendence” and “gender” in GITS.
TIME FOR ME TO TALK ABOUT WHAT I DIDN’T LIKE SO MUCH:
I liked the animation, art style, and ideas behind GITS more than I like it as a movie. Some of the character driven dialog scenes felt like dumping to me. Motoko’s conversation with Batou, after she goes diving, seems like it goes on and on and on forever. She gets so intense with what she is talking about that I think most people would think she’s crazy if it were a real life scenario. Surely, what she is saying makes sense but she almost broke character. For the majority of the film she seems almost completely emotionless and then this scene comes along and she gets really worked up.
But I digress; I get more upset about “character” issues than I should. It is anime after all and anime is notorious for being over-dramatic. Some things you simply need to take with a grain of salt no matter how much of a “proper writing snob” you are. I’d like to emphasize that I only get worked up because I feel invested in the film and internalized much of it in a big way.
GREAT, NOW THAT THAT’S OVER:
Let’s talk about one of the best parts of the film – something that probably no one can say wasn’t amazing – the imagery. The imagery of this film is outstanding and was sometimes so beautiful that it brought chills to my spine; particularly the scenes with active camouflage.
When Motoko takes down the black market puppet we get to see a very interesting fight scene that is reminiscent of Luke Skywalker learning to “see” with the force. When Luke is training, he guards himself from harmless (but painful) laser shots from a tiny orbital turret. But, in this scene, the character that could mirror Luke fails in blocking the shots and gets brutally injured. Damages including but not limited to: broken wrist, broken ankle, and broken face.
When Motoko strikes down the thug with a roundhouse kick we see she is performing very fluid movements which also perpetuate the water motif. Considering her love for diving and the involvement of water with her fighting – at the beginning when we see her “shell” being created and at the end of the film the climactic face-off between her and the armored tank – water comes to represent her and her life in many ways. Once he is down for the count she deactivates her camouflage and we see she is wearing a face-mask not unlike the one Luke wears.
I began asking myself, while watching the film, “what is it that Motoko has to live for? Why does she persist?” These questions are main thematic considerations in numerous other anime featuring a powerful or unbeatable character. In Dragon Ball Z, (just to throw out an obvious example) during The Cell Saga, the antagonist Cell's motivation for fighting all of the main characters is that he simply wants to test his ingeniously designed "perfection." My only answers for Motoko were that she loves the freedom of fighting and she is fascinated with the feelings she experiences in water. And, of course, when she starts thinking that she is bored with living she can always be comforted in the thoughts that she will eventually end up dying in combat – which is all too plausible considering her risky and selfless tendencies.
Matoko Kusanagi walks the fine line between life and death – in doing so, she puts her pristine sense of balance to the test.
What did you think about Ghost in the Shell?
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